3D Environment/Tech artist (Unity) [Ukraine]


 

The game art production company is looking for an Environment/Tech artist in Unity.


About the company:

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Walla Walla Studio is a full-cycle creative studio. The company's track record includes the development of high-end 3D characters, game-level art development, animation, cinematics, and visual effects. Our team of hard-working artists and game designers provides services to various Gamedev and Media companies worldwide.


Tech details:

Genres: Action, Adventure, RPG, Simulator

Platforms: PC, VR (optional)

Programs: Unity, Quixel packages, Substance Painter, Speedtree


What kind of professional are we looking for?

  • Middle/Senior Environment (Tech) artist
  • Portfolio with examples of creatively compelling scenes, levels, and environments created in a photorealistic style in Unity.
  • Strong experience with Unity, Quixel packages, Substance Painter, Speedtree.
  • Excellent compositing, asset tuning, and lighting skills.
  • Ability to perform scene optimization and set up quality settings.
  • Experience with game VR projects will be an advantage.

What will you do:

  • Laying out environments in the scene, integrating and configuring assets in the engine to align with the art direction.
  • Setting up lighting and post-processing.
  • Ensuring optimal performance and adherence to resource limits (draw calls, polygon counts, texture memory) while maintaining visual quality. This includes setting LOD groups, imposters, and quality settings.
  • Conducting testing in Unity

Why do we enjoy working here?

  • Friendly atmosphere and collaborative culture
  • Working with world-class clients and professionals in the industry
  • Possibility for further permanent cooperation with Studio
  • Flexible schedule
  • Remuneration in USD/EUR

Please send your Portfolio and CV and indicate the desired rate per hour.

Looking forward to your application!

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